MorphGear Overview
![]() MorphGear is an application for Windows Mobile and Windows Desktop capable of hosting and executing MorphModules. Originally released commercially in 2000, it became Open Source in 2004. MorphModules are plugins that can be thought of as miniature applications running inside of the MorphGear shell. Traditionally MorphModules were emulators, but since they can perform any kind of frame by frame drawing task, it is also possible to create native games and applications to be hosted within the MorphGear shell. Both open source and commercial modules are available for download and purchase. Emulators simulate a hardware system through software. This can be any kind of hardware or circuit, but for our purposes refers to video game system hardware. The inner workings of the original system are mimicked as closely as possible so that the original software can be executed by the emulator to allow it to run on a device other than what it was originally targeted for. In many ways, an emulation system is much like an operating system in that it allows you to run your application software on your computer hardware. |
| MorphModules | |
|---|---|
The following MorphModules are currently available for MorphGear and are based on the original works as noted. | |
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SNES9x [Home
Page] Super Nintendo Entertainment System (SNES) Emulator |
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HuGo
[Home Page] TurboGrafx-16 / PC-Engine Emulator |
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Generator [Home
Page] SEGA Genesis Emulator |
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VGBA
[Home Page] Nintendo GameBoy Advance Emulator |
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VGB
[Home Page] Nintendo GameBoy Color Emulator |
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iNES
[Home Page] Nintendo Entertainment System (NES) Emulator |
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MasterGear [Home
Page] SEGA Master System / GameGear Emulator |







